public class SigPlanPhases3ArmsTest
extends AbstractOSGiTest
| Constructor and Description |
|---|
SigPlanPhases3ArmsTest()
Creates a new instance.
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| Modifier and Type | Method and Description |
|---|---|
void |
doAfter()
Here you can put everything you want to be executed after every test
|
void |
doBefore()
Here you can put everything you want to be executed before every test
|
void |
test3ArmsAllSepAllPhases()
All the possible Phases for a 3 Arms Intersection of the where the roads are of types:
IntersectionConstants.MAIN_STRAIGHT_RIGHT_SEP |
void |
test3ArmsAllSepNoPed()
All the possible Phases WITHOUT PEDESTRIAN for a 3 Arms Intersection of the where the roads are of types:
IntersectionConstants.MAIN_STRAIGHT_RIGHT_SEP |
void |
test3ArmsAllSepNotOnlyPed()
All the possible Phases WITHOUT LANES WITH ONLY PEDESTRIAN for a 3 Arms Intersection of the where
the roads are of types:
IntersectionConstants.MAIN_STRAIGHT_RIGHT_SEP |
void |
test3ArmsDIMAllPhases()
All the possible Phases for a 3 Arms Intersection of the where the roads are of types:
IntersectionConstants.MAIN_STRAIGHT_RIGHT_MERGE |
void |
test3ArmsDIMNoPed()
All the possible Phases WITHOUT PEDESTRIANS for a 3 Arms Intersection of the where the roads are of types:
IntersectionConstants.MAIN_STRAIGHT_RIGHT_MERGE |
void |
test3ArmsDIMNotOnlyPed()
All the possible Phases WITHOUT THE PHASES WITH ONLY PEDESTRIANS for a 3 Arms Intersection of the where
the roads are of types:
IntersectionConstants.MAIN_STRAIGHT_RIGHT_MERGE |
void |
test3ArmsLeftMergeAllPhases()
All the possible Phases for a 3 Arms Intersection of the where the roads are of types:
IntersectionConstants.MAIN_STRAIGHT_RIGHT_SEP |
void |
test3ArmsLeftMergeNoPed()
All the possible Phases WITHOUT PEDESTRIAN for a 3 Arms Intersection of the where the roads are of types:
IntersectionConstants.MAIN_STRAIGHT_RIGHT_SEP |
void |
test3ArmsLeftMergeNotOnlyPed()
All the possible Phases WITHOUT LANES WITH ONLY PEDESTRIAN for a 3 Arms Intersection of the where
the roads are of types:
IntersectionConstants.MAIN_STRAIGHT_RIGHT_SEP |
void |
test3ArmsMergeAllPhases()
All the possible Phases for a 3 Arms Intersection of the where the roads are of types:
IntersectionConstants.MAIN_STRAIGHT_RIGHT_MERGE |
void |
test3ArmsMergeNoPed()
All the possible Phases WITHOUT PEDESTRIAN for a 3 Arms Intersection of the where the roads are of types:
IntersectionConstants.MAIN_STRAIGHT_RIGHT_MERGE |
void |
test3ArmsMergeNotOnlyPed()
All the possible Phases WITHOUT LANES WITH ONLY PEDESTRIAN for a 3 Arms Intersection of the where
the roads are of types:
IntersectionConstants.MAIN_STRAIGHT_RIGHT_MERGE |
void |
test3ArmsRightMergeAllPhases()
All the possible Phases for a 3 Arms Intersection of the where the roads are of types:
IntersectionConstants.MAIN_STRAIGHT_RIGHT_MERGE |
void |
test3ArmsRightMergeNoPed()
All the possible Phases WITHOUT PEDESTRIAN for a 3 Arms Intersection of the where the roads are of types:
IntersectionConstants.MAIN_STRAIGHT_RIGHT_MERGE |
void |
test3ArmsRightMergeNotOnlyPed()
All the possible Phases WITHOUT LANES WITH ONLY PEDESTRIAN for a 3 Arms Intersection of the where
the roads are of types:
IntersectionConstants.MAIN_STRAIGHT_RIGHT_MERGE |
void |
test3ArmsRightSepAllPhases()
All the possible Phases for a 3 Arms Intersection of the where the roads are of types:
IntersectionConstants.MAIN_STRAIGHT_RIGHT_SEP |
void |
test3ArmsRightSepNoPed()
All the possible Phases WITHOUT PEDESTRIAN for a 3 Arms Intersection of the where the roads are of types:
IntersectionConstants.MAIN_STRAIGHT_RIGHT_SEP |
void |
test3ArmsRightSepNotOnlyPed()
All the possible Phases WITHOUT LANES WITH ONLY PEDESTRIN for a 3 Arms Intersection of the where
the roads are of types:
IntersectionConstants.MAIN_STRAIGHT_RIGHT_SEP |
void |
test3ArmsTurnsMergeAllPhases()
All the possible Phases for a 3 Arms Intersection of the where the roads are of types:
IntersectionConstants.MAIN_STRAIGHT_RIGHT_SEP |
void |
test3ArmsTurnsMergeNoPed()
All the possible Phases WITHOUT PEDESTRIAN for a 3 Arms Intersection of the where the roads are of types:
IntersectionConstants.MAIN_STRAIGHT_RIGHT_SEP |
void |
test3ArmsTurnsMergeNotOnlyPed()
All the possible Phases WITHOUT LANES WITH ONLY PEDESTRIAN for a 3 Arms Intersection of the where
the roads are of types:
IntersectionConstants.MAIN_STRAIGHT_RIGHT_SEP |
void |
test3ArmsTurnsSepAllPhases()
All the possible Phases for a 3 Arms Intersection of the where the roads are of types:
IntersectionConstants.MAIN_STRAIGHT_RIGHT_MERGE |
void |
test3ArmsTurnsSepNoPed()
All the possible Phases WITHOUT PEDESTRIAN for a 3 Arms Intersection of the where the roads are of types:
IntersectionConstants.MAIN_STRAIGHT_RIGHT_MERGE |
void |
test3ArmsTurnsSepNotOnlyPed()
All the possible Phases WITHOUT LANES WITH ONLY PEDESTRIAN for a 3 Arms Intersection of the where
the roads are of types:
IntersectionConstants.MAIN_STRAIGHT_RIGHT_MERGE |
public SigPlanPhases3ArmsTest()
bundleContext - public void doBefore()
public void doAfter()
public void test3ArmsDIMAllPhases()
IntersectionConstants.MAIN_STRAIGHT_RIGHT_MERGE
IntersectionConstants.MAIN_STRAIGHT_LEFT_SEP
IntersectionConstants.SEC_LEFT_RIGHT_MERGEpublic void test3ArmsDIMNoPed()
IntersectionConstants.MAIN_STRAIGHT_RIGHT_MERGE
IntersectionConstants.MAIN_STRAIGHT_LEFT_SEP
IntersectionConstants.SEC_LEFT_RIGHT_MERGEpublic void test3ArmsDIMNotOnlyPed()
IntersectionConstants.MAIN_STRAIGHT_RIGHT_MERGE
IntersectionConstants.MAIN_STRAIGHT_LEFT_SEP
IntersectionConstants.SEC_LEFT_RIGHT_MERGEpublic void test3ArmsMergeAllPhases()
IntersectionConstants.MAIN_STRAIGHT_RIGHT_MERGE
IntersectionConstants.MAIN_STRAIGHT_LEFT_MERGE
IntersectionConstants.SEC_LEFT_RIGHT_MERGEpublic void test3ArmsMergeNoPed()
IntersectionConstants.MAIN_STRAIGHT_RIGHT_MERGE
IntersectionConstants.MAIN_STRAIGHT_LEFT_MERGE
IntersectionConstants.SEC_LEFT_RIGHT_MERGEpublic void test3ArmsMergeNotOnlyPed()
IntersectionConstants.MAIN_STRAIGHT_RIGHT_MERGE
IntersectionConstants.MAIN_STRAIGHT_LEFT_MERGE
IntersectionConstants.SEC_LEFT_RIGHT_MERGEpublic void test3ArmsAllSepAllPhases()
IntersectionConstants.MAIN_STRAIGHT_RIGHT_SEP
IntersectionConstants.MAIN_STRAIGHT_LEFT_SEP
IntersectionConstants.SEC_LEFT_RIGHT_SEPpublic void test3ArmsAllSepNoPed()
IntersectionConstants.MAIN_STRAIGHT_RIGHT_SEP
IntersectionConstants.MAIN_STRAIGHT_LEFT_SEP
IntersectionConstants.SEC_LEFT_RIGHT_SEPpublic void test3ArmsAllSepNotOnlyPed()
IntersectionConstants.MAIN_STRAIGHT_RIGHT_SEP
IntersectionConstants.MAIN_STRAIGHT_LEFT_SEP
IntersectionConstants.SEC_LEFT_RIGHT_SEPpublic void test3ArmsRightSepAllPhases()
IntersectionConstants.MAIN_STRAIGHT_RIGHT_SEP
IntersectionConstants.MAIN_STRAIGHT_LEFT_MERGE
IntersectionConstants.SEC_LEFT_RIGHT_MERGEpublic void test3ArmsRightSepNoPed()
IntersectionConstants.MAIN_STRAIGHT_RIGHT_SEP
IntersectionConstants.MAIN_STRAIGHT_LEFT_MERGE
IntersectionConstants.SEC_LEFT_RIGHT_MERGEpublic void test3ArmsRightSepNotOnlyPed()
IntersectionConstants.MAIN_STRAIGHT_RIGHT_SEP
IntersectionConstants.MAIN_STRAIGHT_LEFT_MERGE
IntersectionConstants.SEC_LEFT_RIGHT_MERGEpublic void test3ArmsTurnsSepAllPhases()
IntersectionConstants.MAIN_STRAIGHT_RIGHT_MERGE
IntersectionConstants.MAIN_STRAIGHT_LEFT_MERGE
IntersectionConstants.SEC_LEFT_RIGHT_SEPpublic void test3ArmsTurnsSepNoPed()
IntersectionConstants.MAIN_STRAIGHT_RIGHT_MERGE
IntersectionConstants.MAIN_STRAIGHT_LEFT_MERGE
IntersectionConstants.SEC_LEFT_RIGHT_SEPpublic void test3ArmsTurnsSepNotOnlyPed()
IntersectionConstants.MAIN_STRAIGHT_RIGHT_MERGE
IntersectionConstants.MAIN_STRAIGHT_LEFT_MERGE
IntersectionConstants.SEC_LEFT_RIGHT_SEPpublic void test3ArmsLeftMergeAllPhases()
IntersectionConstants.MAIN_STRAIGHT_RIGHT_SEP
IntersectionConstants.MAIN_STRAIGHT_LEFT_MERGE
IntersectionConstants.SEC_LEFT_RIGHT_SEPpublic void test3ArmsLeftMergeNoPed()
IntersectionConstants.MAIN_STRAIGHT_RIGHT_SEP
IntersectionConstants.MAIN_STRAIGHT_LEFT_MERGE
IntersectionConstants.SEC_LEFT_RIGHT_SEPpublic void test3ArmsLeftMergeNotOnlyPed()
IntersectionConstants.MAIN_STRAIGHT_RIGHT_SEP
IntersectionConstants.MAIN_STRAIGHT_LEFT_MERGE
IntersectionConstants.SEC_LEFT_RIGHT_SEPpublic void test3ArmsTurnsMergeAllPhases()
IntersectionConstants.MAIN_STRAIGHT_RIGHT_SEP
IntersectionConstants.MAIN_STRAIGHT_LEFT_SEP
IntersectionConstants.SEC_LEFT_RIGHT_MERGEpublic void test3ArmsTurnsMergeNoPed()
IntersectionConstants.MAIN_STRAIGHT_RIGHT_SEP
IntersectionConstants.MAIN_STRAIGHT_LEFT_SEP
IntersectionConstants.SEC_LEFT_RIGHT_MERGEpublic void test3ArmsTurnsMergeNotOnlyPed()
IntersectionConstants.MAIN_STRAIGHT_RIGHT_SEP
IntersectionConstants.MAIN_STRAIGHT_LEFT_SEP
IntersectionConstants.SEC_LEFT_RIGHT_MERGEpublic void test3ArmsRightMergeAllPhases()
IntersectionConstants.MAIN_STRAIGHT_RIGHT_MERGE
IntersectionConstants.MAIN_STRAIGHT_LEFT_SEP
IntersectionConstants.SEC_LEFT_RIGHT_SEPpublic void test3ArmsRightMergeNoPed()
IntersectionConstants.MAIN_STRAIGHT_RIGHT_MERGE
IntersectionConstants.MAIN_STRAIGHT_LEFT_SEP
IntersectionConstants.SEC_LEFT_RIGHT_SEPpublic void test3ArmsRightMergeNotOnlyPed()
IntersectionConstants.MAIN_STRAIGHT_RIGHT_MERGE
IntersectionConstants.MAIN_STRAIGHT_LEFT_SEP
IntersectionConstants.SEC_LEFT_RIGHT_SEPData In Motion GmbH all rights reserved